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The player has to escape the randomly generated maze by finding the exit portal while avoiding fire from the turrets by turning his shield on & off. Switches scattered throughout the maze allow players to disable (turn off) specific turrets.

NOTE: IN THE WEBGL BUILD, THE TRANSPARENT SHADERS DON"T WORK RIGHT SO THE SHIELD & SOME ELEMENTS WILL LOOK LIKE REFLECTIVE PROBES. PLEASE DOWNLOAD THE WINDOWS BUILD FOR BETTER TRANSPARENT VISUALS.

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TIPS:

* Find Exit Portal to Escape the maze

* Use unique objects in the maze to create mental map of the maze to identify parts of the maze you have already been to.

* Turn On & Off your shield to protect yourself from turret fire.

* Pick up Shield Cells to Regain lost shield energy.

* Find and turn Off turret Power Switches to disable corresponding turret linked to that switch (switch & turret body color will match)

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CONTROLS:

Move - WASD / Arrow Keys

Interact - E

Shield On (hold) - Space

Pause - Escape

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CREDITS:

Akashdeep Mathur - Game Designer

BLANK#0659 (Discord) - Programmer, Game Designer, UI

Pulakeshi Salunkhe - 2D Artist

Sachit Nanajkar (ZEROME#7146 (Discord)) - Programmer, 3D Modeling (Modeled using Unity primitive shapes)

Download

Download
MazeWalker_Win.zip

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